Character I worked on for Knight of Trash, a fast paced top down bullet hell shooter featuring raccoons using trash to fulfil their LAPRing fun! Whilst working on the title I was also responsible for enemies and enemy variations, one boss as well as props, hero props and environments. This was so much fun to work on and I hope to make more in this genre. Modeled in Zbrush, retopologised in Maya, baked and textured in substance painter.